sirgazil
2018-11-09 15:07:27 UTC
Hi,
I'm reading a book about game development with SDL, and they use source
and destination rectangles for many things (using sprite sheets, tile
maps, etc.). It seems that there is no equivalent module to "SDL_rect.h"
in guile-sdl2. What do you use instead of rectangles?
:)
I'm reading a book about game development with SDL, and they use source
and destination rectangles for many things (using sprite sheets, tile
maps, etc.). It seems that there is no equivalent module to "SDL_rect.h"
in guile-sdl2. What do you use instead of rectangles?
:)
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